THE WORLD OF MUTERRA

When the rules disappear,
what remains of us?

MUTERRA is a mirror of futures we are already beginning to build—artificial intelligence, engineered life, mutation, human redesign and the struggle for power when familiar systems stop protecting us.

It is a fictional world, but not a closed one. The same canon can live across the game, cinematic stories, comics, digital assets, live events and whatever its creators build next.

Explore the world
ONEConnected canon
MANYWays to enter
OPENWorld still in creation
PASSENGERS OF RAOLAXCharacters taking shape

THE PEOPLE OF RAOLAX

Around a thousand boarded RAOLAX.
They became the beginning.

The people who would build life on MUTERRA did not begin on the planet. They arrived aboard RAOLAX—passengers, crew, specialists, families and people whose histories began long before the crash.

Some are already taking shape as characters. Others are still being defined. Their choices, relationships and traces can continue across the game and every story built around it.

STORIES FROM MUTERRA

The match is only
one part of the story.

Characters do not stop existing when a match ends. Their histories, relationships and consequences can continue through cinematic scenes, short films, comics and future formats—without rebuilding the universe from zero each time.

EXISTING MUTERRA CINEMATIC MATERIAL / COPY KEPT SECONDARY TO FOOTAGE

BEFORE MUTERRA

They were never supposed
to arrive here.

RAOLAX departed for Velory carrying around a thousand passengers across the distant edge of the Empire. It was one of the most capable long-range transports of its time.

The voyage was supposed to end at Velory.
It did not.

A failed final jump brought RAOLAX to a planet that was never on the route: MUTERRA.

FINAL ROUTE RECORD

EXPECTEDVELORYOriginal destination
FINAL JUMP / FAILED
ARRIVALMUTERRANot on the route
Board RAOLAX ↗

MUTERRA / THE PLANET

A planet nobody
planned to find.

MUTERRA is where the people of RAOLAX are forced to begin again.

There are no established human cities waiting for them, no familiar institutions and no ready-made social order. There is native life—and people carrying old ambitions, loyalties, fears and conflicts into a place where the old rules no longer have the same power.

What are people when the system around them disappears?
01 / ORDERNo familiar institutions

Authority, status and protection have to be rebuilt.

02 / LIFEA world already alive

Native biology exists before the passengers understand it.

03 / CHANGEAdaptation becomes personal

AI, engineered organisms and mutation change what a person can become.

OPEN DEVELOPMENTPlaces, creatures and cultures are still being defined.

The page previews the direction without pretending the atlas is complete.

ARTEFACT STORY / MUTERRA EP02An object can carry danger, history and ownership beyond a single screen.

ASSETS OF MUTERRA

Some parts of this world
can leave the screen.

Selected MUTERRA assets can exist as owned digital objects. Where supported, they can move between MUTERRA applications, transfer between holders and interact with external marketplaces.

01Characters

People and identities that can accumulate history.

02Skins

Distinct versions with a place in stories and ownership.

03Artefacts

Objects that can matter in gameplay, stories or both.

04Companions

Persistent characters built around memory, personality and interaction.

THE WORLD IS NOT FINISHED

Much of MUTERRA
still does not exist. Yet.

We have built the playable foundation and begun defining its characters, stories and visual language. Many places, creatures, cultures and smaller details are still being discovered and designed.

That is not something to hide. It is why people can still affect what MUTERRA becomes.

A useful contribution can matter more now than after the world has already been defined.

Co-create MUTERRA →

LORE & CANON

Every new piece has to belong
to the same history.

MUTERRA can grow across games, films, comics and community creation only if those pieces still feel like parts of one world.

Some canon is already fixed. Some is still being written. The lore system keeps people, history, technology, biology, the Empire and RAOLAX connected as the universe expands.

Explore the lore →
SOURCE OF TRUTHCANONSubmission → Accepted → Canon
People History The Empire Technology Biology RAOLAX
Platform Purpose
Discord 📢 Primary hub for development, roles, tasks, Q&A, and events. (Daily team communication lives here.)
Telegram 🔔 Quick updates and casual chat in RU + EN. Invite friends & share drops.
Twitter/X 🧬 Game updates, NFT reveals, roadmap releases.
YouTube 🎥 Behind-the-scenes devlogs, trailers, and gameplay.
Instagram 🎨 Visual storytelling and sneak peeks.
TikTok 🎭 Cinematic moments, humour, and lore bites.
🧪 How You Can Contribute 🎯 Join & Learn
👾 Become a Playtester
Early access to builds. Shape game mechanics through real feedback.
Join Discord → #playtesting
🎨 Submit Artwork or Designs
Help create NFT characters, artefacts, and environments.
Start here → Wiki → World Creation Guide
✍️ Help Expand the Lore
Write backstories, lore entries, or comic scripts for the universe.
Pitch ideas → Discord → #lore-lab
🗳 Participate in DAO Governance
Vote on roadmap and token economics via governance tokens.
Read more → Whitepaper → Tokenomics + DAO

🔗 Join the Community

🛠️ Get Involved