Scope #
These rules apply only to visuals that will appear inside the game.
- NFTs, concept art, key visuals, and cinematic universe materials may allow more freedom.
- In-game assets can be adapted or softened (additional clothing layers, effects, masking, lighting) if required.
- Artists are not responsible for age ratings, regional laws, or platform compliance.
Core Principle #
Sexuality — allowed.
Pornography — not allowed.
We welcome:
- sensuality
- physical beauty
- wildness
- presence of the body
We do not allow explicit sexual actions or pornographic intent.

What IS Allowed In-Game #
Allowed #
- Emphasis on body shape: chest, hips, waist, pelvis.
- Breasts visible through clothing (tight, wet, semi-transparent fabrics).
- Minimal clothing aligned with biology, faction, culture, or world logic.
- Sensual presentation without explicit sexual action.
- Full-body nudity without anatomical detail (silhouette, lighting, stylization).
- Dirt, scars, sweat, fabric tension — signs of physical presence and survival.
Borderline (May Require Adaptation) #
- Very thin underwear hinting at body anatomy.
- Full nudity without detail — acceptable, but use cautiously.
- Visuals where erotic focus starts to dominate over character identity.
What Is NOT Allowed In-Game #
- Realistically rendered nipples.
- Realistically defined genitals.
- Any sexual acts or explicit simulation.
- Pornographic poses, gestures, or scenes.
Such content may exist as NFTs, concept art, or external media,
but will not be added to the game without modification.
How to Express Sexuality (Practical Guidance) #
Sexuality in MUTERRA is expressed through form, tension, framing, and implication — not explicit action.
Effective Methods #
- Open shoulders — vulnerability and confidence.
- Fabric tension — stretched clothing across chest, hips, thighs.
- Directional lighting — light guiding attention across the body.
- Color contrast — warm skin against cold or muted backgrounds.
- Body posture — weight shift, asymmetry, relaxed dominance.
- Surface detail — dirt, dust, moisture, sweat, environmental traces.
- Focus zones — hips, lower back, chest, neck, inner thighs (suggested, not exposed).
Sexuality should feel natural, not staged.
Common Mistake #
The most common mistake is the lack of emotion in facial expression and absence of dynamics in body posture.
Sterile, neutral portraits — especially when shown as a series — look flat and uninspiring.
They convey very little information about the character’s personality or inner state.
Characters must feel alive, not posed.
Images should be vivid, with strong contrast and clear color accents, allowing mood and tension to read instantly.
Short Guidance for Artists #
- If you’re unsure — ask.
- If the image is erotic through form, not action — it’s within scope.
- If it looks like porn — it’s outside the game.
Final Note #
Sexuality in MUTERRA is part of survival, identity, and transformation —
not decoration, and not shock value.
Show presence, not performance.
Show life, not spectacle.


Opened shoulders:
