
Players spend inside MUTERRA.
Characters · Skins · Artefacts · Companions · Services · Future game content
Where the money comes from
MUTERRA earns from products. Games, digital assets, media, licensing and events create revenue. Founder Pass helps us build faster; new buyers are not the business model.

Characters · Skins · Artefacts · Companions · Services · Future game content

Trading fees · Marketplace services · Creator tools · Future rentals where supported

Film · Streaming · Licensing · Publishing · Partnerships

Merchandise · Tournaments · Live events · Sponsorships · Collaborations
When a published buyback cycle is active, MUTERRA uses part of its revenue to buy MUTA on the market.
The amount, timing and rules are set for each cycle.Holder value
Every NFT carries metadata. Those fields can connect one asset to several programmes, stories, game systems and reward groups.
When an announced buyback cycle is active, MUTERRA uses part of its product revenue to buy MUTA on the market. The amount and timing are published for that cycle.
See how MUTA movesA character, skin or companion can be named in an NFT’s metadata. If that character appears in a film, stream, comic or game season, MUTERRA can open an extra bonus or drop for NFTs carrying that name.
See metadata examplesMetadata can include a character name, class, origin, season, cabin, deck, role or event. A seasonal draw can select one field or combine several. The same NFT can qualify for more than one campaign.
Read the metadata ruleIf a character, item or companion becomes more useful or more popular, collectors may pay more for it. You can sell only when a buyer exists, and no price is guaranteed.
Read transfer & resaleMUTERRA buys back MUTA through announced cycles. MUTERRA does not buy NFTs back from holders. NFT bonuses, draws and resale depend on metadata, published rules and real demand.
See simple examples04 / MUTA utility
Money enters through games, assets, media, licensing and events. MUTA carries value between players, creators, holders and production systems.
Buybacks can return part of product revenue to MUTA demand. Rewards and claims can then use MUTA under the rules of each programme.
05 / Characters & companions
A character or companion can have game utility where the released game system supports it.
A character can appear in films, comics, events and canon. That attention can support specific holder campaigns.
Scarcity, design, history and provenance can make one asset more interesting to collectors than another.
An owner can resell a transferable asset if a marketplace and buyer exist. Demand can rise, fall or disappear.
06 / The operating rule
Games, digital assets, media, licensing, events and services create revenue.
The project defines the budget, assets, dates, eligibility and delivery method.
Wallet, metadata, class, ownership date or another published rule determines who qualifies.
Founder Pass and MUTERRA NFTs do not guarantee profit, dividends, a fixed yield, a resale buyer or an NFT repurchase. Every active programme has its own published rules.
Choose the next question
Read the full benefit system, compare the six classes, or return to the Founder Pass page and join the booking queue.